The phase “reality is what you make of it” is increasingly becoming literal. Deepfakes and digital animations are astoundingly realistic. I am not sure I like such trickery. There is a lot of room for use in nefarious ways.
Click on the link I have posted
below and watch two short videos on Metahumans:
https://www.ign.com/articles/epic-games-metahuman-creator-reveal-unreal-engine
— Mitchell Hegman
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